I’ve been using free time during this period of privileged unemployment to rediscover who I am, spanning from my own gender identity to what I want to create as an individual. For the past week, I drew inspiration from my favorite video game Overwatch and sketched fanarts of it everyday. Through this process, I found immense joy in learning new techniques as find my own voice to bring these favorite characters to life.
All is hopeful and joyous until I hit a block: a block not creative in nature, but this monumental doubt of what I’m supporting in this process. It was just revealed in a lawsuit from The California Department of Fair Employment and Housing that Activision Blizzard, the game’s publisher, has been chronically discriminating against women (many content warnings ahead), denying fair compensation, ignoring rampant sexual harassment, openly passing around nude photos of female employees, and eventually resulting in one of them taking their own life on a company trip. This is especially infuriating as the company brands both itself and its games as inclusive.